One Year of Tiny Life, and Cursed Comment Time
Tiny Life » Devlog
On this day, exactly one year ago, I made my first commit to the Tiny Life repository. Since that first commit, which included some code for the isometric perspective that the game uses, Tiny Life has come a long way.
So, to celebrate, and because of a Twitter poll I did a while ago that made it clear that yall are interested in something like this, let's go through Tiny Life's current code and fish out some funny, cursed and weird code comments that just naturally come about when making a game that tries to simulate the personalities and behaviors of human people.
You can read the full blog post, screenshots, cursed comments and all, on my website.
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Tiny Life
A fun simulation game where you mess with people's lives
| Status | In development |
| Publisher | Top Hat Studios |
| Author | Ellpeck |
| Genre | Simulation |
| Tags | 2D, Casual, Life Simulation, Moddable, Pixel Art, Sandbox, Singleplayer |
| Languages | Afrikaans, Czech, German, English, Spanish; Castilian, Italian, Portuguese (Brazil), Turkish, Chinese |
| Accessibility | Configurable controls |
More posts
- 0.50.0: Gardening, Plants and Many ImprovementsJun 21, 2026
- [APRIL FOOLS] Finally Addressing Tiny Life's Gender IssueApr 01, 2026
- 0.49.0: Some Needed PersonalityJan 07, 2026
- Community Showcase: Making the Mod Tiny Louvre (by blur)Jan 04, 2026
- 0.48.0: The Biggest Set Yet (By Far)Sep 23, 2025
- 0.47.0: Elders and Their DemiseMar 09, 2025
- 0.45.0: Small Plants and Big EmotionsNov 29, 2024
- 0.44.0: Set the Vibe in Lavender ParkOct 17, 2024
- 0.43.0: New Plant Stuff, New Language and New Gross StuffJul 09, 2024
- 0.42.0: Plenty of Personalities and Different DifficultiesJun 09, 2024

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